You said "I let the game speak for itself. If you observe other players you will almost never see someone build hp first as opposed to armor. Health always comes AFTER armor because armor multiplies the effect of health drastically, and is way cheaper currently." Armor, overall, is cheaper then health which is why people build it first. Health also scales in it's purchase: 750, 1000, 1000 and I can't remember the final where as armor is 700 700 700 and something as the final purchase. Most tanks can't afford the buy that where as armor is much easier to get. That doesn't make armor better.... it's just easier.
Armor is also best when one person (who can use it optimally) buys it. If Alona buys armor and you have a Thorgrim buying armor, Kyra's going to buy armor pen and both Alona and Thorgrim wasted their money cause the cheaper armor pen item will cancel out the armor they bought...... The idea is that armor shouldn't be nerfed cause it's already not efficient against it's counter.
I would recommend sending a direct message to one of the Amazon Game Studio official employees. They usually answer to messages pretty quickly. You could also try contacting them on Discord. Best of luck.
@berserker_mike I have not been thinking of that because I have been thinking of another concept that is completely unique. I will work on this and the things you said i should have. Thank you for liking the concept.
@mrsil I would say that we just want content live or not live, hopefully if the finals and who won could be kept under wraps than i can see it being a great idea. As we saw with the community matches that were pre recorded in march everyone still loved to watch the event.
If you are talking about primary attacks, they have always been press for a single attack. We are contemplating adding hold down button for continuous attacks. What do you all think about that? Would it be a good addition?
Thanks everyone for your suggestions. We are still working on some different business model scenarios, so please keep your suggestions coming! While we can't say for sure quite yet how this is going to net out, I can tell you that one of the key philosophies with the business model is to "do right by the players" meaning, you aren't going to see us do things to jeopardize the gameplay experience in exchange for some dollars here and there. We want to make sure everyone, payers and non, have a great time playing Breakaway. This means, no $10,000 You Win sword in Breakaway.
Cool vous avez répondu en français.
J'ai fais parvenir des feedback sur le forum enfin j'essaye en anglais.
Je vais streamer surement le jeux prochainement en espérant qu'il évolue correctement en E-sport :).
@classicdecaf Yeah it's not very intuitive. Once you authorize your Twitch account with Breakaway you download the Twitch App for desktop. Once that's done it should be in your "Game Library". After I installed the Twitch App for desktop I had to restart the Twitch App for desktop for the game to show in my library