"10 minutes in" feedback
This is the feedback after playing around the tutorial for about 10 minutes to familiarize myself with controls
- Passing with E is pretty unpredictable: if no target is in range, I would expect the pass to either not work at all or go in the general direction of the ally I'm pointing at; the default behavior of throwing the ball in the air is counter-intuitive
- When the ball is thrown in the air by the default behavior of a failed pass, the camera behaves a bit wildly, I would expect for it to zoom out so I can see where the ball is ("keep your eyes on the ball!"), but instead I lose track of it
- No strafe-attacking ?!? :cry:
- Double jump. It was so well done in Doom that now I'm addicted. Maybe only for a few heroes?